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Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java™ Applications by Romain Guy, Chet Haase

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Chapter 13. Smooth Moves

THIS chapter covers techniques that can help you create smooth, realistic, and effective animations. We discuss some of the artifacts that contribute to animations being choppy and some of the underlying causes of those artifacts. We talk about solutions to the issues as we go, and you can see some of the problems and solutions in the demo application called SmoothMoves, available on the book’s Web site.

Background: Why Does My Animation Look Bad?

I was working on some animation code recently and ran into some artifacts that made the animation look choppy. In this particular example, there was an animation that faded a large scene in and out, and there was another animation that moved a small image in the view. The fade ...

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