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Expert F# 4.0, Fourth Edition by Antonio Cisternino, Adam Granicz, Don Syme

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CHAPTER 10

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Numeric Programming and Char ting

In Chapters 8 and 9, you learned constructs and techniques for programming with three important kinds of data in F#: textual data, sequences of data, and structured data. In this chapter, we will return to constructs and techniques for one of the most important kinds of data in programming systems: numeric data.

Programming with numbers is a huge topic, ultimately overlapping with many fields of mathematics, statistics, and computer science, and used industrially in applied science, engineering, economics, and finance. In this chapter, you will learn about the following:

  • getting FsLab, which includes ...

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