by Antonio Cisternino, Adam Granicz, Don Syme

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CHAPTER 10

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Numeric Programming and Charting

In Chapters 8 and 9, you learned constructs and techniques for programming with three important kinds of data in F#: textual data, sequences of data, and structured data. In this chapter, we return to constructs and techniques for one of the most important kinds of data in all programming systems: numeric data.

Programming with numbers is a huge topic, ultimately overlapping with many fields of mathematics, statistics, and computer science, and highly related to applied science, engineering, economics, and finance. In this chapter, you learn about:

  • Programming with additional basic numeric types and ...

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