images Thesis 07

Everyware isn't so much a particular kind of hardware or software as it is a situation.

The difficult thing to come to terms with, when we're so used to thinking of "computing" as something to do with discrete devices, is that everyware finally isn't so much a particular kind of hardware, philosophy of software design, or set of interface conventions as it is a situation—a set of circumstances.

Half the battle of making sense of this situation is learning to recognize when we've entered it. This is especially true because so much of what makes up everyware is "invisible" by design; we have to learn to recognize the role of everyware ...

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