Test Your Understanding

  1. Why are physical screen dots and pixels not always the same?

  2. What are some of the differences in describing resolution?

  3. Describe the relationship between resolution and perception.

  4. Why does available memory limit the number of colors that can be shown in monitors?

  5. What is the relationship of flicker and refresh?

  6. What are the strengths and weaknesses of the leading monitor technologies?

  7. What is the difference between a bitmap and a vector image?

  8. What were the principal reasons behind the shift from first to second generation graphics?

  9. Why is there interest in moving all of the functions of 3D processing to the graphics adapter?

  10. What are the advantages of Postscript and TrueType fonts?

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