Name
Structural Patterns
Synopsis
So-called “structural " patterns are actually recipes for unstructured design practices such as GOTO-style jumps and contending termination points. However, as the P4 explain, for some processes, the use of these patterns makes the design more readable and understandable. There are two structural patterns: Arbitrary Cycles and Implicit Termination.
Arbitrary Cycles
The Arbitrary Cycles pattern repeats an activity or a set of activities by cycling back to it in the process. This pattern is also known as GOTO or loop.
Most process languages and vendor implementations allow only
block-structured loops such as while-do
or do-while
, whose entry, exit, and
jump-back points are defined according to rigorous proof rules.
The logic of some processes, such as the loan process shown in
Figure 4-13,
requires the looser approach of goto
.
The loan process is designed to retry the Validate application
activity not only
when validation fails, but also downstream when something in the
application prevents approval. This logic is difficult to model
with a structured loop.
BPMN supports this pattern because it permits sequence flow
to connect to upstream activities. BPEL does not support the
pattern: its only loop is the structured while
activity, and the flow
activities does not permit
cycles.
This pattern is ...
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