O'Reilly logo

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Engineering Graphics with AutoCAD® 2017

Book Description

Engineering Graphics with AutoCAD 2017 teaches technical drawing using AutoCAD 2017 as its drawing instrument, complying with ANSI standards. Taking a step-by-step approach, it encourages students to work at their own pace and uses sample problems and illustrations to guide them through the powerful features of this drawing program. Nearly 150 exercise problems provide instructors with a variety of assignment material and students with an opportunity to develop their creativity and problem-solving capabilities. This book includes the following features:

  • Step-by-step format throughout the text allows students to work directly from the text to the screen and provides an excellent reference during and after the course.

  • Covers the latest in dynamic blocks, user interface improvements, and productivity enhancements.

  • Exercise, sample problems and projects appear in each chapter, providing examples of software capabilities and giving students an opportunity to apply their own knowledge to realistic design situations. Includes examples of how to create an animated assembly, apply dimension to a drawing, calculate shear and bending values, and more! 

  • ANSI standards are discussed when appropriate, introducing students to the appropriate techniques and national standards.

  • Illustrations and sample problems provided in every chapter, supporting the step-by-step approach by illustrating how to use AutoCAD 2017 and its features to solve various design problems.

  • Table of Contents

    1. Cover
    2. Title Page
    3. Copyright Page
    4. Preface
    5. Brief Contents
    6. Contents
    7. Chapter 1 Getting Started
      1. 1-1 Introduction
        1. To Start a New Drawing
        2. An Alternative Method to Starting a New Drawing
      2. 1-2 Tabs and Panels
        1. To Access Additional Commands Within a Panel
        2. Help Boxes for Commands
        3. To Access Other Help Information
      3. 1-3 The Command Line Box
        1. To Enter a Diameter Value
      4. 1-4 Command Tools
        1. To Determine the Command That a Tool Represents
      5. 1-5 Starting a New Drawing
      6. 1-6 Naming a Drawing
        1. To Start a New Drawing
        2. To Save a New Drawing File
      7. 1-7 Drawing Units
        1. To Specify or Change the Drawing Units
        2. To Specify or Change the Precision of the Units System
        3. To Specify or Change the Angle Units Value
      8. 1-8 Drawing Limits
        1. To Align the Drawing Limits with a Standard A3 (Metric) Paper Size
      9. 1-9 Grid and Snap
        1. To Set the Grid and Snap Values
      10. 1-10 Sample Problem SP1-1
        1. To Specify the Drawing Units
        2. To Define the Drawing Precision
        3. To Calibrate the Sheet Size
        4. To Set the Grid and Snap Values
      11. 1-11 Save and Save As
        1. To Use the Save and Save As Commands
      12. 1-12 Open
        1. To Use the Open Command
      13. 1-13 Close
      14. 1-14 Exercise Problems
    8. Chapter 2 Fundamentals of 2D Construction
      1. 2-1 Introduction
      2. 2-2 Line—Random Points
        1. To Randomly Select Points (See Figure 2-2.)
        2. To Exit a Command Sequence
        3. To Create a Closed Area (See Figure 2-4.)
      3. 2-3 Erase
        1. To Erase Individual Lines
        2. To Erase a Group of Lines Simultaneously (See Figure 2-6.)
      4. 2-4 Line—Snap Points
        1. Problem: Draw a 3” × 5” Rectangle
      5. 2-5 Line—Dynamic Inputs
        1. To Create Lines by Using Dynamic Input
        2. To Access the Dynamic Input Settings
      6. 2-6 Construction Line
        1. Other Construction Line Commands: Hor Ver Ang
        2. Other Construction Line Command: Offset
      7. 2-7 Circle
        1. To Draw a Circle—Radius (See Figure 2-14.)
        2. To Draw a Circle—Diameter (See Figure 2-14.)
        3. To Draw a Circle—2 Points (See Figure 2-15.)
        4. To Draw a Circle—3 Points (See Figure 2-15.)
        5. To Draw a Circle—Tangent Tangent Radius
        6. Quadrant-Sensitive Applications
      8. 2-8 Circle Centerlines
        1. To Change the Dimcen System Variable
        2. To Use the Center Mark Tool
      9. 2-9 Polyline
        1. To Draw a Polyline (See Figure 2-20.)
        2. To Verify That a Polyline Is a Single Entity
        3. To Draw a Polyline: Arc (See Figure 2-21.)
        4. Other Options with a Polyline Arc
        5. To Draw Different Line Thicknesses (See Figure 2-23.)
      10. 2-10 Spline
      11. 2-11 Ellipse
        1. To Draw an Ellipse—Axis Endpoint (See Figure 2-25.)
        2. To Draw an Ellipse—Center (See Figure 2-26.)
        3. To Draw an Ellipse—Arc (See Figure 2-27.)
        4. To Draw an Ellipse by Defining Its Angle of Rotation About the Major Axis (See Figure 2-29.)
      12. 2-12 Rectangle
        1. To Draw a Rectangle (See Figure 2-30.)
        2. To Explode a Rectangle (See Figure 2-30.)
      13. 2-13 Polygon
        1. To Draw a Polygon—Center Point (See Figure 2-31.)
        2. To Draw a Polygon—Edge Distance (See Figure 2-31.)
      14. 2-14 Point
        1. To Change the Shape of a Point (See Figure 2-32.)
        2. To Change the Size of a Point (See Figure 2-32.)
      15. 2-15 Text
        1. To Use the Multiline Text Tool (See Figures 2-33 Through 2-39.)
        2. The Text Editor Panel
        3. To Access the Text Editor
        4. To Change Text Height
        5. To Change the Text Font
        6. To Justify Text
        7. To Justify the Text to the Right
        8. The Symbol Options
        9. Text Color
      16. 2-16 Move
        1. To Move an Object
      17. 2-17 Copy
        1. To Copy an Object
        2. To Draw Multiple Copies (See Figure 2-45.)
      18. 2-18 Offset (See Figure 2-46.)
      19. 2-19 Mirror (See Figure 2-47.)
      20. 2-20 Array
        1. To Use the Rectangular Array Option
        2. To Use the Polar Array Option
      21. 2-21 Rotate
        1. To Rotate an Object (See Figure 2-51.)
      22. 2-22 Trim
        1. To Use the Trim Command (See Figure 2-52.)
      23. 2-23 Extend
      24. 2-24 Break
        1. To Use the Break Command
        2. To Use the First Point Option
      25. 2-25 Chamfer
        1. To Create a Chamfer
      26. 2-26 Fillet
        1. To Draw a Fillet
      27. 2-27 Table
        1. To Create a Table
      28. 2-28 Exercise Problems
    9. Chapter 3 Advanced Commands
      1. 3-1 Introduction
      2. 3-2 Osnap
        1. To Access the Osnap Commands
        2. To Turn Osnap On
        3. To Change the Size of the Osnap Cursor Box
      3. 3-3 Osnap—Endpoint
        1. To Snap to the Endpoint of an Existing Line
      4. 3-4 Osnap—Snap From
        1. To Move a Line
        2. To Change the Angle and Length of a Line
        3. To Apply the Snap From Option to a Circle
      5. 3-5 Osnap—Midpoint
        1. To Draw a Circle About the Midpoint of a Line
      6. 3-6 Osnap—Intersection
        1. To Use the Osnap Intersection Command to Define an Ellipse
      7. 3-7 Osnap—Apparent Intersection
        1. To Draw a Circle Centered About an Apparent Intersection
      8. 3-8 Osnap—Center
        1. To Draw a Line to the Center Point of a Circle
      9. 3-9 Osnap—Quadrant
        1. To Draw a Line to One of a Circle’s Quadrant Points
      10. 3-10 Osnap—Perpendicular
        1. To Draw a Line Perpendicular to a Line
      11. 3-11 Osnap—Tangent
        1. To Draw a Line Tangent to a Circle
      12. 3-12 Osnap—Nearest
        1. To Draw a Line from a Point to the Nearest Selected Point on an Existing Line
      13. 3-13 Sample Problem SP3-1
      14. 3-14 Sample Problem SP3-2
      15. 3-15 Grips
        1. To Turn the Grips Function Off
        2. To Access the Grips Dialog Box
      16. 3-16 Grips—Extend
        1. To Extend the Length of a Line (See Figure 3-24.)
      17. 3-17 Grips—Move
        1. To Move an Object by Using Grips (See Figure 3-25.)
      18. 3-18 Grips—Rotate
        1. To Rotate an Object by Using Grips (See Figure 3-26.)
      19. 3-19 Grips—Scale
        1. To Change the Scale of an Object (See Figure 3-27.)
      20. 3-20 Grips—Mirror
        1. To Mirror an Object (See Figure 3-28.)
      21. 3-21 Blocks
        1. To Create a Block
        2. To Insert a Block
        3. To Change the Scale of a Block
        4. To Explode a Block
      22. 3-22 Working with Blocks
        1. To Insert Blocks at Different Angles
        2. To Insert Blocks with Different Scale Factors
        3. To Use the Insert Dialog Box to Change the Shape of a Block
        4. To Combine Blocks
      23. 3-23 Wblock
        1. To Create a Wblock
        2. To Verify that a Wblock Has Been Created
        3. To Change the Size of a Wblock
      24. 3-24 Layers
        1. To Create New Layers
        2. To Change the Color and Linetype of a Layer
        3. To Draw on Different Layers
        4. To Change Layers
        5. To Change the Scale of a Linetype
        6. To Use the Match Tool
        7. To Turn Layers Off
      25. 3-25 Attributes
        1. To Add an Attribute to a Block
        2. To Create a New Block that Includes Attributes
        3. To Insert an Existing Block with Attributes
        4. To Edit an Existing Attribute
      26. 3-26 Title Blocks with Attributes
      27. 3-27 Edit Polyline
        1. To Create a Spline from a Given Polyline
      28. 3-28 Edit Spline
        1. To Edit a Spline
      29. 3-29 Edit Text
        1. To Change Existing Text
      30. 3-30 Constructing the Bisector of an Angle—Method I
      31. 3-31 Constructing the Bisector of an Angle—Method II
      32. 3-32 Constructing an Ogee Curve (S-Curve) with Equal Arcs
      33. 3-33 Constructing a Parabola
      34. 3-34 Constructing a Hyperbola
      35. 3-35 Constructing a Spiral
      36. 3-36 Constructing a Helix
      37. 3-37 Designing by Using Shape Parameters
        1. Design Problem DP3-1
        2. Design Problem DP3-2
      38. 3-38 Exercise Problems
    10. Chapter 4 Sketching
      1. 4-1 Introduction
      2. 4-2 Establishing Your Own Style
      3. 4-3 Graph Paper
      4. 4-4 Pencils
      5. 4-5 Lines
      6. 4-6 Proportions
      7. 4-7 Curves
      8. 4-8 Sample Problem SP4-1
      9. 4-9 Isometric Sketches
      10. 4-10 Sample Problem SP4-2
      11. 4-11 Oblique Sketches
      12. 4-12 Perspective Sketches
      13. 4-13 Working in Different Orientations
      14. 4-14 Exercise Problems
    11. Chapter 5 Orthographic Views
      1. 5-1 Introduction
      2. 5-2 Three Views of an Object
      3. 5-3 Visualization
        1. To Draw a Three-Dimensional Box
      4. 5-4 Hidden Lines
      5. 5-5 Hidden Line Conventions
      6. 5-6 Drawing Hidden Lines
        1. To Add Hidden Linetypes to the Drawing
        2. To Create a Hidden Layer for General Use
        3. To Change Layers
      7. 5-7 Precedence of Lines
      8. 5-8 Slanted Surfaces
      9. 5-9 Projection Between Views
      10. 5-10 Sample Problem SP5-1
      11. 5-11 Compound Lines
      12. 5-12 Sample Problem SP5-2
      13. 5-13 Oblique Surfaces
      14. 5-14 Sample Problem SP5-3
      15. 5-15 Rounded Surfaces
      16. 5-16 Sample Problem SP5-4
      17. 5-17 Holes
      18. 5-18 Holes in Slanted Surfaces
        1. To Draw an Ellipse Representing a Projected Hole
        2. To Draw Three Views of a Hole in a Slanted Surface
        3. To Draw Three Views of a Hole Through an Oblique Surface
      19. 5-19 Cylinders
      20. 5-20 Sample Problem SP5-5
      21. 5-21 Cylinders with Slanted and Rounded Surfaces
      22. 5-22 Sample Problem SP5-6
      23. 5-23 Drawing Conventions and Cylinders
      24. 5-24 Irregular Surfaces
      25. 5-25 Sample Problem SP5-7
      26. 5-26 Hole Callouts
        1. To Draw a Countersunk Hole (See Figure 5-65.)
      27. 5-27 Castings
      28. 5-28 Sample Problem SP5-8
      29. 5-29 Thin-Walled Objects
      30. 5-30 Sample Problem SP5-9
      31. 5-31 Intersections
      32. 5-32 Sample Problem SP5-10
      33. 5-33 Sample Problem SP5-11
      34. 5-34 Sample Problem SP5-12
      35. 5-35 Designing by Modifying an Existing Part
      36. 5-36 Drawing Standards
      37. 5-37 Third- and First-Angle Projections
      38. 5-38 Exercise Problems
    12. Chapter 6 Sectional Views
      1. 6-1 Introduction
      2. 6-2 Cutting Plane Lines
        1. To Draw a Cutting Plane Line—Method I
        2. To Draw an Arrowhead
        3. To Change the Size of an Arrowhead
        4. To Draw a Cutting Plane Line—Method II
        5. To Draw Cutting Plane Lines
      3. 6-3 Section Lines
      4. 6-4 Hatch
        1. To Hatch a Given Area
        2. To Change Hatch Patterns
        3. To Change the Spacing and Angle of a Hatch Pattern
      5. 6-5 Sample Problem SP6-1
      6. 6-6 Styles of Section Lines
      7. 6-7 Sectional View Location
      8. 6-8 Holes in Sections
      9. 6-9 Gradients
        1. To Create a Gradient
      10. 6-10 Offset Sections
      11. 6-11 Multiple Sections
      12. 6-12 Aligned Sections
      13. 6-13 Drawing Conventions in Sections
      14. 6-14 Half, Partial, and Broken-Out Sectional Views
        1. To Draw a Broken Line
      15. 6-15 Removed Sectional Views
      16. 6-16 Breaks
        1. To Draw an S-Break (See Figure 6-40.)
      17. 6-17 Sectional Views of Castings
      18. 6-18 Exercise Problems
    13. Chapter 7 Auxiliary Views
      1. 7-1 Introduction
      2. 7-2 Projection Between Normal and Auxiliary Views
        1. To Rotate the Drawing’s Axis System (See Figure 7-6.)
      3. 7-3 Sample Problem SP7-1
      4. 7-4 Transferring Lines Between Views
        1. To Measure the Length of a Line
        2. To Grip and Move a Line (See Figure 7-10.)
        3. To Rotate and Move a Line
      5. 7-5 Sample Problem SP7-2
      6. 7-6 Projecting Rounded Surfaces
      7. 7-7 Sample Problem SP7-3
      8. 7-8 Projecting Irregular Surfaces
      9. 7-9 Sample Problem SP7-4
      10. 7-10 Sample Problem SP7-5
      11. 7-11 Partial Auxiliary Views
      12. 7-12 Sectional Auxiliary Views
      13. 7-13 Auxiliary Views of Oblique Surfaces
      14. 7-14 Secondary Auxiliary Views
        1. To Draw the First Auxiliary View
        2. To Draw the Secondary Auxiliary View
      15. 7-15 Sample Problem SP7-6
      16. 7-16 Secondary Auxiliary View of an Ellipse
      17. 7-17 Exercise Problems
    14. Chapter 8 Dimensioning
      1. 8-1 Introduction
      2. 8-2 Terminology and Conventions
        1. Some Common Terms (See Figure 8-2.)
        2. Some Dimensioning Conventions (See Figure 8-3.)
        3. Some Common Errors to Avoid (See Figure 8-4.)
      3. 8-3 Linear Dimension
        1. To Create a Horizontal Dimension by Selecting Extension Line Locations or Origins (See Figure 8-5.)
        2. To Create a Vertical Dimension
        3. To Create a Horizontal Dimension by Selecting the Object to Be Dimensioned (See Figure 8-6.)
        4. To Change the Default Dimension Text—Text Option
        5. To Change the Default Dimension Text— Mtext Option
        6. To Edit an Existing Dimension
      4. 8-4 Dimension Styles
        1. To Change the Scale of a Drawing
        2. To Use the Text Option
      5. 8-5 Units
        1. To Prevent a 0 from Appearing to the Left of the Decimal Point
        2. To Change the Number of Decimal Places in a Dimension Value
      6. 8-6 Aligned Dimensions (See Figures 8-29 and 8-30.)
        1. To Create an Aligned Dimension
        2. The Select Object Option
      7. 8-7 Radius and Diameter Dimensions
        1. To Create a Radius Dimension
        2. To Alter the Default Dimension
        3. To Remove the Center Mark from a Radius Dimension
        4. To Create a Diameter Dimension
        5. To Add Linear Dimensions to Given Centerlines
      8. 8-8 Angular Dimensions
        1. To Create an Angular Dimension (See Figure 8-42.)
        2. Avoid Overdimensioning
      9. 8-9 Ordinate Dimensions
        1. To Move the Origin and the Origin Icon (See Figure 8-46.)
        2. To Add Ordinate Dimensions to an Object
      10. 8-10 Baseline Dimensions
        1. To Use the Baseline Dimension Tool (See Figure 8-50.)
      11. 8-11 Continue Dimension
        1. To Use the Continue Dimension Command (See Figure 8-51.)
      12. 8-12 Quick Dimension
        1. To Use the Quick Dimension Command
      13. 8-13 Center Mark
        1. To Add Centerlines to a Given Circle
      14. 8-14 Mleader and Qleader
        1. To Create a Leader Line with Text
        2. To Draw a Curved Leader Line
        3. To Draw a Leader Line with a Dot at Its End
      15. 8-15 Text Angle
        1. To Change the Angle of a Dimension Text
      16. 8-16 Tolerances
      17. 8-17 Dimensioning Holes
        1. To Dimension Individual Holes
        2. To Dimension Hole Patterns
      18. 8-18 Placing Dimensions
      19. 8-19 Fillets and Rounds
      20. 8-20 Rounded Shapes (Internal)
      21. 8-21 Rounded Shapes (External)
      22. 8-22 Irregular Surfaces
      23. 8-23 Polar Dimensions
      24. 8-24 Chamfers
      25. 8-25 Knurling
      26. 8-26 Keys and Keyseats
      27. 8-27 Symbols and Abbreviations
      28. 8-28 Symmetry and Centerline
      29. 8-29 Dimensioning to Points
      30. 8-30 Coordinate Dimensions
      31. 8-31 Sectional Views
      32. 8-32 Orthographic Views
      33. 8-33 Very Large Radii
        1. To Create a Radius for Large Radii
      34. 8-34 Exercise Problems
    15. Chapter 9 Tolerancing
      1. 9-1 Introduction
      2. 9-2 Direct Tolerance Methods
      3. 9-3 Tolerance Expressions
      4. 9-4 Understanding Plus and Minus Tolerances
      5. 9-5 Creating Plus and Minus Tolerances with AutoCAD
        1. To Create Plus and Minus Tolerances by Using the Text Option
        2. To Create Plus and Minus Tolerances with the Text Override Tool
        3. To Use Dtext to Create a Plus and Minus Tolerance
        4. To Use the Dimension Style Tool
        5. The Symmetrical Method
        6. The Deviation Method
      6. 9-6 Limit Tolerances
      7. 9-7 Creating Limit Tolerances by Using AutoCAD
        1. To Create a Limit Tolerance by Using the Dimension Style Manager
        2. To Modify an Existing Dimension into a Limit Tolerance
      8. 9-8 Angular Tolerances
        1. To Set the Precision for Angular Dimensions and Tolerances
        2. To Create an Angular Dimension and Tolerance
      9. 9-9 Standard Tolerances
      10. 9-10 Double Dimensioning
      11. 9-11 Chain Dimensions and Baseline Dimensions
        1. To Create Baseline Dimensions by Using AutoCAD
      12. 9-12 Tolerance Studies
        1. To Calculate A’s Maximum Length
        2. To Calculate A’s Minimum Length
        3. 9-13 Rectangular Dimensions
        4. 9-14 Hole Locations
        5. 9-15 Choosing a Shaft for a Toleranced Hole
          1. For Linear Dimensions and Tolerances
        6. 9-16 Sample Problem SP9-1
        7. 9-17 Sample Problem SP9-2
        8. 9-18 Standard Fits (Metric Values)
          1. Clearance Fits
          2. Transition Fits
          3. Interference Fits
        9. 9-19 Nominal Sizes
        10. 9-20 Hole and Shaft Basis
        11. 9-21 Sample Problem SP9-3
        12. 9-22 Standard Fits (Inch Values)
          1. Fits Defined by Using Inch Values Are Classified as Follows
        13. 9-23 Sample Problem SP9-4
        14. 9-24 Preferred and Standard Sizes
        15. 9-25 Surface Finishes
        16. 9-26 Surface Control Symbols
        17. 9-27 Design Problems
          1. Floating Condition
          2. Fixed Condition
          3. To Design a Hole Given a Fastener Size
        18. 9-28 Exercise Problems
    16. Chapter 10 Geometric Tolerances
      1. 10-1 Introduction
      2. 10-2 Tolerances of Form
      3. 10-3 Flatness
      4. 10-4 Straightness
      5. 10-5 Straightness (RFS and MMC)
      6. 10-6 Circularity
      7. 10-7 Cylindricity
      8. 10-8 Geometric Tolerances Created by Using AutoCAD
        1. To Define a Datum
        2. To Define a Straightness Value
        3. To Create a Positional Tolerance
        4. To Create a Basic Dimension
        5. To Create Basic Dimensions from Existing Dimensions
        6. To Add a Limit Feature Tolerance to a Hole
        7. To Add a Positional Tolerance to the Hole’s Feature Tolerance
        8. To Add a Geometric Tolerance with a Leader Line
      9. 10-9 Tolerances of Orientation
      10. 10-10 Datums
      11. 10-11 Perpendi cularity
      12. 10-12 Parallelism
      13. 10-13 Angularism
      14. 10-14 Profiles
      15. 10-15 Runouts
      16. 10-16 Positional Tolerances
      17. 10-17 Virtual Condition
        1. To Calculate the Virtual Condition for a Shaft
        2. To Calculate the Virtual Condition for a Hole
      18. 10-18 Floating Fasteners
      19. 10-19 Sample Problem SP10-1
      20. 10-20 Sample Problem SP10-2
      21. 10-21 Fixed Fasteners
      22. 10-22 Sample Problem SP10-3
      23. 10-23 Design Problems
      24. 10-24 Exercise Problems
    17. Chapter 11 Threads and Fasteners
      1. 11-1 Introduction
      2. 11-2 Thread Terminology
      3. 11-3 Thread Callouts (Metric Units)
      4. 11-4 Thread Callouts (English Units)
      5. 11-5 Thread Representations
        1. To Draw a Detailed Thread Representation
        2. To Create an Internal Detailed Thread Representation in a Sectional View
        3. To Create a Schematic Thread Representation
        4. To Create an Internal Schematic Thread Representation
        5. To Create a Simplified Thread Representation
      6. 11-6 Orthographic Views of Internal Threads
      7. 11-7 Sectional Views of Internal Thread Representations
      8. 11-8 Types of Threads
      9. 11-9 How to Draw an External Square Thread
      10. 11-10 How to Draw an Internal Square Thread
      11. 11-11 How to Draw an External Acme Thread
      12. 11-12 Bolts and Nuts
      13. 11-13 Screws
      14. 11-14 Studs
      15. 11-15 Head Shapes
        1. To Draw a Hexagon-Shaped (Hex) Head
        2. To Draw a Square-Shaped Head
      16. 11-16 Nuts
        1. To Draw a Hexagon-Shaped Finished Nut
        2. To Draw a Locking Nut
      17. 11-17 Sample Problem SP11-1
      18. 11-18 Sample Problem SP11-2
      19. 11-19 Standard Screws
      20. 11-20 Setscrews
      21. 11-21 Washers
        1. To Draw a Plain Washer (See Figure 11-35.)
      22. 11-22 Keys
      23. 11-23 Rivets
      24. 11-24 Springs
        1. To Draw a Detailed Representation of an Extension Spring
        2. To Draw a Detailed Representation of a Compression Spring
      25. 11-25 Tool Palettes
        1. To Create a Shoulder Screw
        2. To Change the Scale of a Tool Palette Block
        3. To Modify the Block
      26. 11-26 Exercise Problems
    18. Chapter 12 Working Drawings
      1. 12-1 Introduction
      2. 12-2 Assembly Drawings
      3. 12-3 Drawing Formats (Templates)
        1. To Add a Drawing Template
      4. 12-4 Title Block
        1. Drawing Titles (Names)
        2. Drawing Numbers
        3. Company Name
        4. Scale
        5. Release Date
        6. Sheet
      5. 12-5 Revision Block
      6. 12-6 Tolerance Block
      7. 12-7 Release Block
        1. Drawn
        2. Checked
        3. Design
        4. Stress/Wts
        5. Materials
        6. Customer
      8. 12-8 Parts List (Bill of Materials—BOM)
      9. 12-9 Detail Drawings
      10. 12-10 First-Angle Projection
      11. 12-11 Drawing Notes
      12. 12-12 Design Layouts
      13. 12-13 Sample Problem SP12-1
        1. To Create the Design Layout (See Figure 12-29.)
        2. To Create a Drawing Using Layers
        3. To Create a Drawing from a Layout
      14. 12-14 Sample Problem SP12-2
        1. To Create an Assembly Drawing
      15. 12-15 Sample Problem SP12-3
      16. 12-16 Exercise Problems
    19. Chapter 13 Gears, Bearings, and Cams
      1. 13-1 Introduction
      2. 13-2 Types of Gears
      3. 13-3 Gear Terminology—Spur
        1. For Spur Gears Using English Units
        2. For Spur Gears Using Metric Units
      4. 13-4 Spur Gear Drawings
      5. 13-5 Sample Problem SP13-1
      6. 13-6 Sample Problem SP13-2
        1. To Draw Meshing Spur Gears (See Figure 13-9B.)
      7. 13-7 Sample Problem SP13-3
      8. 13-8 Selecting Spur Gears
      9. 13-9 Center Distance Between Gears
      10. 13-10 Sample Problem SP13-4
      11. 13-11 Combining Spur Gears
      12. 13-12 Gear Terminology—Bevel
      13. 13-13 How to Draw Bevel Gears
      14. To Draw a Matched Set of Beveled Gears
      15. 13-14 Worm Gears
      16. 13-15 Helical Gears
      17. 13-16 Racks
      18. 13-17 Ball Bearings
      19. 13-18 Sample Problem SP13-5
      20. 13-19 Bushings
      21. 13-20 Sample Problem SP13-6
      22. 13-21 Cam Displacement Diagrams
        1. To Set Up a Displacement Diagram
      23. 13-22 Cam Motions
        1. Uniform Motion
        2. Modified Uniform Motion
        3. Harmonic Motion
        4. Uniform Acceleration and Deceleration
      24. 13-23 Cam Followers
      25. 13-24 Sample Problem SP13-7
      26. 13-25 Exercise Problems
    20. Chapter 14 Fundamentals of 3D Drawing
      1. 14-1 Introduction
      2. 14-2 The World Coordinate System
        1. To Change the Background Color to White
      3. 14-3 Viewpoints
        1. To Change the Viewpoint by Using the Views Panel
        2. To Change the Viewpoint by Using the View Command
        3. To Return to the Original WCS Orientation
      4. 14-4 Perspective and Parallel Grids
        1. To Create a Drawing with a Perspective Grid
        2. To Return to the 2D WCS
      5. 14-5 3D Modeling
        1. To Access the 3D Modeling Mode
      6. 14-6 User Coordinate System (UCS)
        1. To Draw a Solid Box
        2. To Create a UCS on the Top Surface
        3. To Save a UCS
        4. To Return to the WCS
        5. To Return to a Saved UCS
        6. To Define a UCS by Using the 3-Point Tool
      7. 14-7 Editing a Solid Model
        1. To Change the Length and Width of a Solid Model
      8. 14-8 Visual Styles
        1. To Change Visual Styles
      9. 14-9 Rotating a UCS Axis
        1. To Rotate About the X-Axis
      10. 14-10 Sample Problem SP14-1
      11. 14-11 Visual Errors
        1. To Change Views
      12. 14-12 Sample Problem SP14-2
        1. To Draw a Circle on the Upper Front Surface
        2. To Draw a Rectangle on the Top Surface
        3. To Draw an Ellipse on the Left Vertical Surface
      13. 14-13 Orthographic Views
        1. To Create Four Viewports
        2. To Create Orthographic Views
      14. 14-14 Line Thickness
        1. To Use the Thickness Command
        2. To Draw a Curve by Using Thickness (See Figure 14-46.)
      15. 14-15 Using the Thickness Command to Create Objects
        1. To Draw the Box
        2. To Create a New UCS
        3. To Draw the Right Cylinder
        4. To Draw the Top Cylinder
        5. To Return the Drawing to Its Original Settings
      16. 14-16 Exercise Problems
    21. Chapter 15 Modeling
      1. 15-1 Introduction
      2. 15-2 Box
        1. To Draw a Box by Using the Corner Option (See Figure 15-2.)
        2. To Change the Visual Style
        3. To Draw a Box from Given Dimensions
        4. To Draw a Cube (See Figure 15-5.)
        5. To Use Dynamic Grips
      3. 15-3 Sphere
        1. To Draw a Sphere (See Figure 15-7.)
      4. 15-4 Cylinder
        1. To Draw a Cylinder with a Circular Base
        2. To Draw a Cylinder with an Elliptical Base
      5. 15-5 Cone
        1. To Draw a Cone with an Elliptical Base (See Figure 15-10.)
        2. To Draw a Cone with a Circular Base (See Figure 15-11.)
      6. 15-6 Wedge
        1. To Draw a Wedge by Defining Its Corner Point (See Figure 15-13.)
        2. To Draw a Wedge by Defining Its Center Point (See Figure 15-14.)
        3. To Align a Wedge with an Existing Wedge
      7. 15-7 Torus
        1. To Draw a Torus
      8. 15-8 Extrude
        1. To Extrude a 2D Polyline
        2. To Create a Polyline from Line Segments
      9. 15-9 Revolve
        1. To Create a Revolved Solid Object
      10. 15-10 Helix
      11. 15-11 Polysolid
      12. 15-12 Loft
      13. 15-13 Intersect
      14. 15-14 Union and Subtract
        1. To Union Two Objects
        2. To Subtract an Object
      15. 15-15 Solid Modeling and UCSs
      16. 15-16 Combining Solid Objects
        1. To Set Up the Drawing
        2. To Draw the First Box
        3. To Create the Internal Open Volume
        4. To Create the Top Cutout
        5. To Create a Box
        6. To Create a Wedge
      17. 15-17 Intersecting Solids
        1. To Set Up the Drawing
        2. To Draw the Cone
        3. To Draw the Cylinder
        4. To Complete the 3D Drawing
        5. To Create the Viewports for the Orthographic Views
      18. 15-18 Solid Models of Castings
        1. To Draw the Basic Shape
        2. To Create a Polyline from the Basic Shape
        3. To Extrude the Shape
        4. To Add the Holes
        5. To Create the Rounded Edges
      19. 15-19 Thread Representations in Solid Models
      20. 15-20 List
      21. 15-21 Massprop
      22. 15-22 Face and Edge Editing
        1. To Extrude a Face (See Figure 15-65.)
        2. To Extrude a Face Along a Path
        3. To Extrude Two Faces at the Same Time (See Figure 15-67.)
        4. To Move a Face (See Figure 15-68.)
        5. To Offset Faces (See Figure 15-69.)
        6. To Rotate a Face (See Figure 15-70.)
        7. To Taper a Face
        8. To Copy a Face
        9. To Copy Edges (See Figure 15-73.)
        10. To Imprint an Object (See Figure 15-74.)
      23. 15-23 Exercise Problems
    22. Index
    23. Chapter 16 Projects
      1. 16-1 Introduction
      2. 16-2 Project 1: Milling Vise
      3. 16-3 Project 2: Tenon Jig