Quality is not an act, it is a habit.
Your focus in the preceding chapters has been on getting the League Planet site up and running. In this chapter you’ll switch gears and focus on testing it.
It seems that testing is one of those activities that most developers would rather avoid and that many simply do not perform. Those who do not test usually cite time constraints as the primary factor. Those who do test typically perform ad hoc testing by running through some quick, informal, manual tests to verify that their application works as designed. This methodology often breaks down because of the lack of breadth of test coverage and the difficulty in creating repeatable results. It’s clear that, unfortunately, many ...