CHAPTER OUTLINE

  • The Case for Simulations and Games
  • What Are Simulations and Games?
    • What Are Simulations?
    • What Are Games?
  • Do Games and Simulations Teach?
    • What Research (Fails to) Tell Us About Games and Simulations
  • Games and Simulations Principle 1: Match Game Types to Learning Goals
  • Games and Simulations Principle 2: Make Learning Essential to Game Progress
  • Games and Simulations Principle 3: Build in Proven Instructional Strategies
    • Incorporate Explanatory Feedback
    • Add Self-Explanation Questions
  • Games and Simulations Principle 4: Build in Guidance and Structure
    • Avoid Discovery Learning
    • Design Guidance Appropriate for Inquiry Simulations
    • Incorporate Visualization Support
    • Incorporate Instructional Explanations
  • Games and Simulations Principle ...

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