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E-ffective Writing for e-Learning Environments

Book Description

Demonstrating how organizations around the world are capitalizing on new technologies such as the Internet and the World Wide Web to develop e-business, this book shows how evolving e-business models, integrated solutions, and improved technological infrastructure are continuously changing the way business is conducted. This discusses the ways in which the e-business revolution brings new ways of dealing with customers and business partners, new revenue streams, new ways of processing information, and new organization structures. In addition, advice is provided on developing new skill sets, electronic supply chains, new standards and policies, new collaborations and adaptable business strategies. --This text refers to the Paperback edition.

Table of Contents

  1. Copyright
  2. NEW Titles from Information Science Publishing
  3. Acknowledgments and Credits
  4. Introduction
  5. Five Factors for Planning
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. Why e-Learning?
    5. Learning Outcomes
    6. Learning Activities
    7. Learning Assessment
    8. Resource Factors
    9. Should I Choose the Web?
    10. Summary
    11. References and Resources
    12. Recommended Activities
  6. User-Centered Design (Part 1 – Cultural Diversity)
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. What is User-Centered Design?
    5. Summary
    6. References and Resources
    7. Recommended Activities
  7. User-Centered Design (Part 2 – Age, Gender and Accessibility)
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. A Diversity Checklist
    5. Age and User-Centered Design
    6. Health, Physical and Perceptual Challenges
    7. Access to Technology: The Many Dimensions
    8. Summary
    9. Gender
    10. Summary
    11. References and Resources
  8. Selecting and Evaluating Learning Objects
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. The Web: The Problem and the Potential
    5. Solutions
    6. References and Resources
    7. Recommended Activity
  9. From Text to e-Text – Message Design
    1. Key Terms
    2. Plan Your Progress
    3. Developing Effective e-Texts
    4. Summary
    5. Summary
    6. Summary
    7. References and Resources
    8. Recommended Activities
  10. From Text to e-Text – Resisting Print
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. Resisting Print with e-Texts
    5. Summary
    6. References and Resources
    7. Recommended Activity
  11. Structuring the e-Learning Environment
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. Thinking About the Environment
    5. Summary
    6. References and Resources
    7. Recommended Activity
  12. The Active e-Reader
    1. Key Ideas
    2. Key Terms
    3. References and Resources
    4. Recommended Activity
  13. Usability Testing
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. User-Centered Design and Usability Testing
    5. Summary
    6. Summary
    7. Summary
    8. Summary
    9. Summary
    10. References and Resources
    11. Recommended Activity
  14. e-Learning Trends – The Mobile Environment
    1. Key Ideas
    2. Key Terms
    3. Plan Your Progress
    4. The Mobile Computing Scene
    5. Summary
    6. References and Resources
    7. Recommended Activites
  15. Glossary
  16. References
  17. E-ffective Writing for e-Learning Environments Handbook
    1. E-ffective Writing for e-Learning Environments Handbook
    2. Welcome to E-ffective Writing for e-Learning Environments
    3. Introduction: Trends and Challenges for Learning Organizations
    4. Five Factors for Planning
    5. User-Centered Design (Part 1 – Cultural Diversity)
    6. User-centered Design (Part 2 – Age, Gender And Accessibility)
    7. Selecting And Evaluating Learning Objects
    8. From Text to e-Text – Message Design
    9. From Text to e-Text – Resisting Print
    10. Structuring the e-Learning Environment
    11. The Active e-Reader
    12. Usability Testing
    13. e-Learning Trends – The Mobile Environment
    14. A Story of Practice John Boeglin and Psyce 104 – Procédés Psychologiques De Base
    15. References
  18. About the Authors
  19. Index