22

Image digitization and reconstruction

A sequence of still pictures captured and displayed at a sufficiently high rate – typically between 24 and 60 pictures per second – can create the illusion of motion, as I will describe further on page 51. Sampling in time, in combination with 2-D (spatial) sampling, causes digital video to be sampled in three axes – horizontal, vertical, and temporal – as sketched in Figure 22.1.

One-dimensional sampling theory was described in Filtering and sampling, on page 191.

One-dimensional sampling theory applies along each of the three axes. I sketch just three temporal samples, because temporal sample count is limited by the number of picture stores provided; picture stores are more expensive than linestores. ...

Get Digital Video and HD, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.