You are previewing Digital Tools for Computer Music Production and Distribution.
O'Reilly logo
Digital Tools for Computer Music Production and Distribution

Book Description

It is clear that the digital age has fully embraced music production, distribution, and transcendence for a vivid audience that demands more music both in quantity and versatility. However, the evolving world of digital music production faces a calamity of tremendous proportions: the asymmetrically increasing online piracy that devastates radio stations, media channels, producers, composers, and artists, severely threatening the music industry. Digital Tools for Computer Music Production and Distribution presents research-based perspectives and solutions for integrating computational methods for music production, distribution, and access around the world, in addition to challenges facing the music industry in an age of digital access, content sharing, and crime. Highlighting the changing scope of the music industry and the role of the digital age in such transformations, this publication is an essential resource for computer programmers, sound engineers, language and speech experts, legal experts specializing in music piracy and rights management, researchers, and graduate-level students across disciplines.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
    1. Mission
    2. Coverage
  5. Preface
  6. Acknowledgment
  7. Section 1: Hearing and Music Perception
    1. Chapter 1: Oral and Aural Communication Interconnection
      1. ABSTRACT
      2. INTRODUCTION
      3. THE PRINCIPLES FOR SPEECH PRODUCTION
      4. AURAL, SPEECH, AND MUSIC PERCEPTION
      5. CONCLUSION
      6. REFERENCES
      7. KEY TERMS AND DEFINITIONS
      8. ENDNOTES
    2. Chapter 2: Diagnosis and Evaluation of Hearing Loss
      1. ABSTRACT
      2. ANATOMY OF THE EAR
      3. FUNCTION OF THE EAR AND SOUND TRANSMISSION
      4. CLINICAL EXAMINATION OF HEARING
      5. PURE TONE AUDIOMETRY
      6. SPEECH AUDIOMETRY
      7. TYMPANOMETRY
      8. ACOUSTIC REFLEXES
      9. OTOACOUSTIC EMISSIONS
      10. AUDITORY BRAINSTEM RESPONSE
      11. REFERENCES
    3. Chapter 3: Cochlear Implant Programming through the Internet
      1. ABSTRACT
      2. COCHLEAR IMPLANTS
      3. REMOTE COCHLEAR IMPLANT PROGRAMMING
      4. RESEARCH REVIEW ON REMOTE PROGRAMMING
      5. CONCLUSION
      6. REFERENCES
    4. Chapter 4: Cochlear Implants and Mobile Wireless Connectivity
      1. ABSTRACT
      2. INTRODUCTION
      3. HEARING AIDS
      4. COCHLEAR IMPLANT HISTORY
      5. HUMAN HEARING
      6. COCHLEAR IMPLANTS
      7. SPEECH PROCESSOR
      8. COCHLEAR IMPLANTS AND WIRELESS COMMUNICATIONS
      9. CONNECTIVITY USES
      10. REFERENCES
  8. Section 2: Audiovisual Tools for Rich Multimedia Interaction
    1. Chapter 5: Music in Colors
      1. ABSTRACT
      2. INTRODUCTION
      3. THE QUALITATIVE NATURE OF CHROMATICISM
      4. AN INTEGRATED MUSIC CHROMATICISM MODEL
      5. QUANTITATIVE MEASURES OF HORIZONTAL CHROMATIC ANALYSIS
      6. CHROMATICISM AND MUSIC PERCEPTION
      7. MEL-IRIS HISTORY
      8. EXPERIMENTAL RESULTS
      9. CONCLUSION
      10. REFERENCES
      11. KEY TERMS AND DEFINITIONS
      12. ENDNOTES
    2. Chapter 6: Natural Human-Computer Interaction with Musical Instruments
      1. ABSTRACT
      2. INTRODUCTION
      3. RELATED WORK
      4. SENSING TECHNOLOGIES
      5. CASE STUDIES
      6. APPLICATIONS
      7. FUTURE DIRECTIONS
      8. ACKNOWLEDGMENT
      9. REFERENCES
    3. Chapter 7: Interactive Technologies and Audiovisual Programming for the Performing Arts
      1. ABSTRACT
      2. INTRODUCTION
      3. MUSIC TECHNOLOGY ADVANCES IN A NUTSHELL
      4. ACHIEVING EFFICIENT INTERACTIVITY
      5. CONCLUSION
      6. REFERENCES
      7. KEY TERMS AND DEFINITIONS
      8. ENDNOTE
    4. Chapter 8: Music in Video Games
      1. ABSTRACT
      2. INTRODUCTION
      3. EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION IN VIDEO GAMES
      4. MUSIC COMPOSITION FOR VIDEO GAMES
      5. TECHNIQUES FOR ALGORITHMIC MUSIC PRODUCTION
      6. CONCLUSION
      7. REFERENCES
      8. KEY TERMS AND DEFINITIONS
  9. Section 3: Legal Action and Jurisprudence
    1. Chapter 9: A Cloudy Celestial Jukebox
      1. ABSTRACT
      2. INTRODUCTION
      3. CLOUD BASED STORING AND SHARING MUSIC SERVICES
      4. COPYRIGHT IN THE CLOUD
      5. LIMITATIONS ON COPYRIGHT: THE OTHER SIDE OF THE COIN?
      6. EXTERNAL LIMITATIONS ON COPYRIGHT
      7. CONCLUSION
      8. REFERENCES
      9. KEY TERMS AND DEFINITIONS
    2. Chapter 10: Employees' Protection
      1. ABSTRACT
      2. INTRODUCTION
      3. SURVEILLANCE 1.0, 2.0, 3.0
      4. THE LEGAL FRAMEWORK OF WORKPLACE SURVEILLANCE
      5. CONCLUSION
      6. REFERENCES
      7. ADDITIONAL READING
      8. ENDNOTES
  10. Related References
  11. Compilation of References