CHAPTER 6

Characters, Dialogue, and Emotions

What are some of the most effective techniques of creating characters for interactive media?

Why is it worthwhile to give time and attention to creating your bad guys?

How does interactivity affect the way characters communicate with us?

What can you do to increase the participant’s emotional response to an interactive work, and why is this matter even worth considering?

ENDURING CHARACTERS

Vivid new characters from computer games—characters like Mario, Sonic the Hedgehog, Lara Croft, Freddie Fish, and Carmen Sandiego—have begun to take their place alongside other icons of popular culture like Dick Tracy and Mickey Mouse. The day may not be far off when a character created for a website or a wireless ...

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