The following books offer additional information on various aspects of classic narrative, digital storytelling, design, and career issues:
Adams, Ernest and Rollings, Andrew, Fundamentals of Game Design (Prentice Hall, 2006). An excellent, clear, and extremely thorough guide to game design.
Adams, Ernest, Break into the Game Industry: How to Get a Job Making Video Games (Emeryville, CA, McGraw-Hill Osborne Media, 2003). A good guide to careers in the game industry.
Aristotle, The Poetics (New York, Hill & Wang, 1961). The classic treatise on dramatic writing.
Bonime, Andrew and Pohlmann, Ken, Writing for New Media: The Essential Guide to Writing Interactive Media, CD-ROMs and the Web (Hoboken, NJ, John Wiley & Sons, 1997). ...