Introduction

This book aims at giving insight on a few of the most widely used tools in the fields of creative coding and DIY digital electronic musical interfaces. It is a result of personal exploration in these fields and an attempt to gather information about the combination of the very popular prototyping platform, the Arduino, with the also very popular visual programming language for multimedia, Pure Data (a.k.a. Pd).

The main focus of the book is interactivity with the physical world, and how to make this musical. It is split among several projects where each project brings a fresh idea on how to combine musical instruments with computers, whereas the use of programming builds up gradually. Also, this book uses only open source software ...

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