You are previewing Digital Culture and E-Tourism.
O'Reilly logo
Digital Culture and E-Tourism

Book Description

In the digital world of the knowledge society, developing the infrastructures required to provide citizens with access to cultural content and tourism services demands a multi-fold analysis of social, business, and technological factors. Digital Culture and E-Tourism: Technologies, Applications and Management Approaches presents integrated approaches to culture and tourism, emphasizing content, context and multiple dynamic views of interactions.  Covering applications of such technologies as broadband networks, Web 2.0, open source software and semantic knowledge portals, this text is a valuable resource for students, researchers and contributors to the cultivation of a regional and global vision for the management of cultural content and tourism.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. EDITORIAL ADVISORY BOARD
  5. Foreword
  6. Introduction
  7. Chapter 1: Social Network Sites (SNS) and Digital Culture
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. SNS ANALYTICS FRAMEWORK FOR THE PANAMA VIEJO MUSEUM
  8. Chapter 2: Museum or Mausoleum?
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. SOLUTIONS AND RECOMMENDATIONS
    5. TWO CASE STUDIES: ORIGINAL ART AS DYNAMIC CONTEXT
    6. FUTURE TRENDS
    7. CONCLUSION
  9. Chapter 3: Service Design
    1. ABSTRACT
    2. INTRODUCTION TO SERVICE DESIGN THROUGH A CASE STUDY
    3. BACKGROUND OF SERVICE DESIGN AND TOURISM
    4. DEVELOPING A DIGITAL SERVICE FOR LEISURE
    5. SERVICE DESIGN IN FUTURE
    6. CONCLUSION
    7. Appendix.
  10. Chapter 4: Geospatio-Temporal Semantic Web for Cultural Heritage
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. MODELING AND REASONING ABOUT CULTURAL HERITAGE CONTENT
    5. FUTURE TRENDS
    6. CONCLUSION
  11. Chapter 5: A Study on Development Strategies of Tourism Cultural and Creative Industry
    1. ABSTRACT
    2. INTRODUCTION
    3. CHARACTERISTICS OF CULTURAL AND CREATIVE TOURISM
    4. OVERALL PLANNING FRAME OF TOURISM CULTURAL AND CREATIVE INDUSTRY: BREAKTHROUGH POINTS OF CREATIVITY
    5. DEVELOPMENT STRATEGIES OF TOURISM CULTURAL AND CREATIVE INDUSTRY
    6. CONCLUSION
  12. Chapter 6: The Web of Data and the Tourism Industry
    1. ABSTRACT
    2. INTRODUCTION
    3. MOTIVATION AND OPPORTUNITIES IN THE TOURISM DOMAIN
    4. PUBLISHING TOURISM DATA
    5. HOW DOES THE WEB OF DATA WORK?
    6. LINKING DATA
    7. AUGMENTING CURRENT WEB DOCUMENTS WITH RDFA
    8. STRUCTURED SOURCES EXPOSED AS LINKED DATA
    9. SERVICES ON TOP OF DATA
    10. USE CASE: CRUZAR
    11. CONCLUSION
  13. Chapter 7: Internet in Marketing Strategy in Greek Tourism Industry
    1. ABSTRACT
    2. INTRODUCTION
    3. THE EMERGE OF E-TOURISM
    4. THE DEVELOPMENT OF E-TOURISM IN GREECE
    5. GREECE AS E-TOURISM DESTINATION
    6. STRENGTH AND WEAKNESSES OF INTERNET-BASED TECHNOLOGIES IN TOURISM
    7. THE BENEFITS AND LIMITATIONS OF E – COMMERCE AND INTERNET FROM THE SUPPLY PERSPECTIVE
    8. E - MARKETING MIX DECISIONS IN TOURISM
    9. PROMOTION OF E – TRAVEL SERVICES
    10. TRENDS IN TOURISM E- CONSUMER BEHAVIOR
    11. CONCLUSION
  14. Chapter 8: Supporting and Promoting Tourism Network Systems through ICT Applications
    1. ABSTRACT
    2. INTRODUCTION
    3. ICT APPLICATIONS IN TOURISM SECTOR
    4. THE DESTINATION MANAGEMENT SYSTEM APPROACH: THE RISE OF VIRTUAL NETWORKS IN TOURISM
    5. WEB 2.0 TECHNOLOGIES: ONLINE COMMUNITIES TO SUPPORT THE DESTINATION MANAGEMENT
    6. CONCLUSIONS: SUPPORTING PREREQUISITES AND POLICY RECOMMENDATIONS FOR SUCCESSFUL ICT APPLICATION IN TOURISM
  15. Chapter 9: New Approaches for Managing Tourism Complexity
    1. ABSTRACT
    2. INTRODUCTION
    3. TOURISM FEATURES
    4. PARADIGM SHIFTS AND INDUSTRY’S CHANGES
    5. RE-CONCEPTUALIZING TOURISM
    6. CONCLUSION
  16. Chapter 10: Creating Digital Heritage Content
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. PROJECTS BASED ON COMMUNITY INVOLVEMENT
    5. ISSUES, CONTROVERSIES, AND PROBLEMS
    6. SOLUTIONS AND RECOMMENDATIONS
    7. FUTURE TRENDS
    8. CONCLUSION
    9. POSSIBLE PAPER TITLES/ESSAYS
  17. Chapter 11: The Role of Architecture on Tourism Industry
    1. ABSTRACT
    2. INTRODUCTION
    3. TOURISM, CULTURE & ARCHITECTURE
    4. MIS-INTERPRETATION OF CULTURE AND ITS ARCHITECTURAL LANGUAGE
    5. MIS-INTERPRETATION OF BUILDING TECHNOLOGY
    6. GENUINE CULTURAL ASSETS AND CONSERVATION OF ARCHITECTURAL HERITAGE
    7. CONCLUSION
  18. Chapter 12: Advanced Technologies and Tourism Behaviour
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. MAIN FOCUS OF THE CHAPTER
    5. THE FOCUS ON CALABRIA REGION
    6. THE ROLE OF PERVASIVE ENVIRONMENTS
    7. IMPLICATIONS
    8. FUTURE RESEARCH DIRECTIONS
    9. CONCLUSION
  19. Chapter 13: A Study on Tourist Management in China Based on Radio Frequency Identification (RFID) Technology
    1. ABSTRACT
    2. THE CONNOTATION OF TOURIST MANAGEMENT
    3. CURRENT SITUATION AND CHALLENGES OF CHINA’S TOURIST MANAGEMENT
    4. POTENTIAL ANALYSIS OF RFID TECHNOLOGY AND ITS USAGE IN SCENIC SPOTS MANAGEMENT
    5. SCENIC SPOTS MANAGEMENT MODULE CONSTRUCTION BASED ON RFID TECHNOLOGY
  20. Chapter 14: Virtual Tourism
    1. ABSTRACT
    2. INTRODUCTION
    3. RESEARCH REVIEW
    4. FUNCTIONS OF VIRTUAL TOURISM
    5. PROFIT MODES OF VIRTUAL TOURISM
    6. PRACTICES OF VIRTUAL TOURISM IN CHINA
    7. CONCLUSION
  21. Compilation of References
  22. About the Contributors