GOING CALIFORNIA

BY LOÏC E338 ZIMMERMANN

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© Loïc “E338” Zimmermann

Introduction

image It’s all been said, all been explained over and over, I guess – how you start from a low-res mesh, to end up sculpting millions of polygons and rendering the stuff out with fancy candle shaders. When I was told my image would be part of this book, joy was my first feeling … quickly followed by a sudden fear: it’s all been said before. So instead of the usual approach, I’ll try a different take here in order to explain “why”, instead of “how”, since you should already ...

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