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Developing Games in Java™ by Bret Barker, David Brackeen, Laurence Vanhelsuwé

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Chapter 19. The Future

KEY TOPICS

  • How Java Evolves

  • The Future: Java 1.5 “Tiger”

  • What the Java Platform Needs

  • New Devices and the Java Games Profile (JSR 134)

  • Summary

Writing about “the future” in a printed text is a bit silly. The future is rarely what someone predicts it to be: Some predictions will come to pass, others won't, and some things will happen that no one can expect. By the time some people read this, the so-called “future” will have already passed by and the world will be radically different.

But this chapter isn't only about the future at the time of writing; it's also about what you can do to help shape the future of the Java platform.

This chapter covers three aspects of the future: how Java evolves, what's going to happen to Java, and ...

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