Wrap-Up
This chapter has given you a taste of what types of user interfaces you can make in WatchKit. You know about the main interface objects, and youâve gotten some experience putting them into an app. The layouts have been fairly simple, so itâs time to get a bit more advanced. The best way to exert control over layout is to use groups. Youâll notice Iâve been using the word container a lot, and thereâs good reason. Groups allow you to define hierarchies of objects and lay them out together. Theyâre some of the most powerful interface objects in WatchKit. Weâll explore them in detail in the next chapter.
Footnotes
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See the Apple Watch Human Interface Guidelines at https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/WatchHumanInterfaceGuidelines/index.html ...
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