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Developing an Electron Edge by Max Gfeller, Troy Mott, Adam Lynch

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Chapter 8. Debugging

In the last few chapters you’ve learned a lot about developing a real Electron application and how to make use of native features to make it look like a real desktop application. Now it is time to talk about debugging. As soon as something doesn’t work exactly the way you expect it to, you have a problem. If you run your application, during runtime it is a blackbox and you don’t know exactly what happens inside. In this chapter you’ll discover how to debug the various processes of your application.

Debugging is an essential and important part of developing. It is crucial to go through your application step-by-step if something doesn’t work as it should. Debugging often reveals errors that would be very hard to find otherwise. ...

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