Guerilla Paper Prototype Testing

At this point in the process, you have static representations of your product. Whether it’s simple, crude sketches, wireframes, or detailed mock-ups, your product exists in the form of a series of pictures.

At its most basic, paper prototype testing simply means you get a real person to “interact” with those pictures in order to gauge whether your planned user interface is understandable to your users. This could be as simple as showing somebody a drawing of a user interface and asking them something like “If you wanted to change the font size of the text document on this screen, where would you click?”

You need a reasonably detailed sketch, wireframe, or mock-up of one of your product’s screens to do paper prototype ...

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