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Design Strategies and Innovations in Multimedia Presentations

Book Description

Multimedia is currently used in a variety of contexts, from social interaction to educational and business settings. The richness of the multimedia experience and its ability to enhance information sharing in a variety of settings makes it a valuable tool. Design Strategies and Innovations in Multimedia Presentations brings together the latest scholarly research and proven strategies for designing and implementing multimedia technologies for various applications, with an emphasis on education. Featuring a selection of highly informative chapters on the pervasiveness of multimedia and best methods for developing presentations using this technology, this publication is an essential reference source for researchers, practitioners, and professionals. This publication features timely, research based chapters on the use of digital media tools and applications including digital visualization, e-learning, human-computer interaction, online presentations, semantic web, social media data, and technology in education.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
    1. Mission
    2. Coverage
  5. Dedication
  6. Editorial Advisory Board
  7. Foreword
    1. Ancient Practices Reborn in Digital Multimedia
  8. Preface
  9. Acknowledgment
  10. Section 1: Exploring Online Multimedia
    1. Chapter 1: The Evolution of the (Hidden) Web and its Hidden Data
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. METHODOLOGY USED FOR THE ANALYSIS
      5. DATASET USED FOR THE ANALYSIS
      6. ANALYSIS
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
      9. REFERENCES
      10. KEY TERMS AND DEFINITIONS
      11. ENDNOTES
    2. Chapter 2: Creating Extended-Form Eventgraphs from Social Media Using Publicly Available Software Tools
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. TRACKING A “SUDDEN” AND LIVE EVENT: IN THEORY AND MAYBE IN PRACTICE
      5. DEFINING THE TARGET
      6. TWO TRIAL EXTENDED-FORM EVENTGRAPHING CASES
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
      9. ACKNOWLEDGMENT
      10. REFERENCES
      11. ADDITIONAL READING
      12. KEY TERMS AND DEFINITIONS
      13. APPENDIX A
    3. Chapter 3: Eavesdropping on Narrowcast Self-talk and Microchats on Twitter
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. EXPLORING SELF-LOOPED AND NARROW-CAST SMALL-SCALE MESSAGING ON TWITTER
      5. DISCUSSION
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. REFERENCES
      9. KEY TERMS AND DEFINITIONS
  11. Section 2: Theories, Models, and Practices for Multimedia Design and Deployment
    1. Chapter 4: Leveraging the Design and Development of Multimedia Presentations for Learners
      1. ABSTRACT
      2. INTRODUCTION
      3. CONCLUSION
      4. REFERENCES
      5. KEY TERMS AND DEFINITIONS
    2. Chapter 5: Audio for Multi-Media Presentations in E-Learning
      1. ABSTRACT
      2. AUDIO FOR MULTI-MEDIA PRESENTATIONS IN E-LEARNING
      3. CONCLUSION
      4. CONCLUSION
      5. REFERENCES
      6. ADDITIONAL READING
      7. KEY TERMS AND DEFINITIONS
    3. Chapter 6: Use of Video to Enhance Education
      1. ABSTRACT
      2. CHAPTER OBJECTIVES
      3. INTRODUCTION
      4. MOTIVATION
      5. ENHANCING THE LEARNING PROCESS
      6. SUMMARY
      7. REFERENCES
      8. KEY TERMS AND DEFINITIONS:
  12. Section 3: Enhanced Technological Tools for Multimedia Designs
    1. Chapter 7: Static Text-Based Data Visualizations
      1. ABSTRACT
      2. INTRODUCTION
      3. A REVIEW OF THE LITERATURE
      4. COMMON STATIC TEXT-BASED VISUALIZATIONS
      5. TEXT-BASED DATA VISUALIZATIONS LIST
      6. UNDERLYING DATA
      7. CLASSIC STRUCTURES
      8. CONCEPTUAL VISUALIZATIONS
      9. STATIC TEXT-BASED DATA VISUALIZATIONS
      10. GEOSPATIAL VISUALIZATION
      11. DYNAMISM AND CHANGES OVER TIME
      12. DISCUSSION
      13. FUTURE RESEARCH DIRECTIONS
      14. CONCLUSION
      15. ACKNOWLEDGMENT
      16. REFERENCES
      17. ADDITIONAL READING
      18. KEY TERMS AND DEFINITIONS
    2. Chapter 8: Using Microsites as Live Presentation Platforms
      1. ABSTRACT
      2. INTRODUCTION
      3. THE CHALLENGES OF LIVE PRESENTATIONS AND STRETCHING TIME
      4. BUILDING PRESENTATIONAL MICROSITES
      5. THREE MICROSITES FOR RECENT LIVE PRESENTATIONS
      6. DISCUSSION
      7. THE FUTURE
      8. CONCLUSION
      9. ADDITIONAL INFORMATION SOURCES
      10. REFERENCES
      11. KEY TERMS AND DEFINITIONS
  13. Section 4: Considering Human Needs in Multimedia Presentations
    1. Chapter 9: Promoting Engagement with Online Presentations
      1. ABSTRACT
      2. INTRODUCTION
      3. ENGAGING THE TWENTY-FIRST CENTURY LEARNER
      4. STRATEGIES AND SOLUTIONS FOR EFFECTIVE ONLINE PRESENTATIONS
      5. A VISION OF ONLINE PRESENTATIONS
      6. REFERENCES
      7. KEY TERMS AND DEFINITIONS
    2. Chapter 10: Evaluation of Situations Causing Split of Attention in Multimedia Learning Environments via Eye-Tracking Method
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. METHOD
      4. 3. FINDINGS
      5. 4. RESULTS
      6. REFERENCES
      7. ADDITIONAL READING
      8. KEY TERMS AND DEFINITIONS
  14. Section 5: Digital Visualizations for Learning and Knowing
    1. Chapter 11: Conducting Semantic-Based Network Analyses from Social Media Data
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. SEMANTIC-BASED NETWORK ANALYSIS
      5. #HASHTAG CONVERSATIONS ON TWITTER
      6. #EVENTGRAPH ON TWITTER (BOTH KEYWORD AND HASHTAG SEARCHES)
      7. KEYWORD SEARCHES ON TWITTER
      8. RELATED TAG NETWORKS ON FLICKR
      9. CONTENT ARTICLE NETWORKS ON WIKIPEDIA
      10. @ USER NETWORK SEARCHES ON TWITTER
      11. USER NETWORKS ON FLICKR
      12. USER ARTICLE NETWORKS ON WIKIPEDIA
      13. A REVIEW OF SOME OF THE PRACTICES APPLIED TO THE SEMANTIC-BASED NETWORK ANALYSIS
      14. FUTURE RESEARCH DIRECTIONS
      15. CONCLUSION
      16. REFERENCES
      17. ADDITIONAL READING
      18. KEY TERMS AND DEFINITIONS
    2. Chapter 12: Grounding Cyber
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. USING MALTEGO TUNGSTEN™, NODEXL, NCAPTURE AND NVIVO, TO GEOLOCATE
      5. OTHER VARIATIONS
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. ACKNOWLEDGMENT
      9. REFERENCES
      10. ADDITIONAL READING
      11. KEY TERMS AND DEFINITIONS
  15. Section 6: Real-World Cases in Innovative Multimedia Applications
    1. Chapter 13: Rolling NVivo 10 out to a University's Research Community
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. AN EMERGENT STRATEGY (body)
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. ACKNOWLEDGMENT
      8. REFERENCES
      9. ADDITIONAL READING
      10. KEY TERMS AND DEFINITIONS
  16. Compilation of References
  17. About the Contributors