(In which we learn that buildings learn like people do, and that you should let your learners drive the car, not just ride along)
Whenever you are designing a learning experience, it’s critical to have clear goals defined. If you don’t know where you are and where your learners need to be, you can’t figure out how to get them there.
If you don’t have a clear destination, you can’t plot a clear path, and you certainly can’t communicate that path to your learner:
In determining the path for your learner, you want to do these things:
• Identify what problem you are trying to solve
• Set a destination
• Determine ...