Showing complex vector shapes using paths

One of the biggest advantages of FireMonkey compared to VCL is its vector-based nature. Various visual parts can be created in FireMonkey using vector-based graphics (even if in some cases, using a bitmapped approach can be faster). In terms of vectorial graphics, there is a nice language called Scalable Vector Graphics (SVG) that allows you to define primitive shapes using a set of coordinates and not a raster image. So, you can stretch the image without losing its resolution, because the image is not actually stretched, but completely redrawn using the new coordinates. That's it; the SVG file is made up of coordinates and mathematical formulae to join them.

Inside the SVG language, there is an element ...

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