Chapter 4. Going Cross-Platform with FireMonkey
In this chapter, we will cover the following recipes:
- Giving a new appearance to the standard FireMonkey controls using styles
- Creating a styled
TListBox
- Impressing your clients with animations
- Using master/details with LiveBindings
- Showing complex vector shapes using paths
- Using FireMonkey in a VCL application
- Reinventing your GUI also known as mastering Firemonkey controls, shapes, and effects
Introduction
The FireMonkey framework is the app development and runtime platform behind Delphi and C++Builder. FireMonkey has been introduced in these products since Version XE2 (September 2011) and is the first native GPU-powered application platform. The IT world is becoming more multiplatform with each passing ...
Get Delphi Cookbook - Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.