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Water

At first glance, water effects may appear quite simple, and so most of the time it results in a failure. Water dynamics are exceptionally difficult to simulate, which is why research still continues into producing the most effective fluid dynamics system with existing systems being modified, new off-the-shelf solutions, and VFX houses developing their own in-house kit. In this section we’ll concentrate on creating fluid simulations using the base kit. This, for the most part, requires a fair amount of particle wrangling to fake a fluid result, though it’s possible with a decent reference material.

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