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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Force Feedback

Now that you have learned about the control devices, I will cover force feedback, which includes more than just the standard joystick. Driving wheels and other control devices (including some mouse devices) also support force feedback. What is force feedback? It is a tactile sensation returned to the gamer from the control device they are using. An example would be a gamer playing a boxing game. In real boxing, when your opponent hits you, you feel the hit on your face. In the gaming world, you really don’t want to be hit in the face, but you would like some other feedback to let you know you’ve been hit. Thus your joystick will rumble or move to one side as your opponent strikes you. That is why it is called force feedback—the ...

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