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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Features of the DarkBASIC Language

DarkBASIC features automatic double buffering, which results in super-smooth animation at the highest possible frame rate using hardware 3D acceleration. There are many commands in the DB language that you will learn about in upcoming chapters. For instance, you will learn how to load and draw animated 3D models. But before you do that, you will first learn how to load and draw animated sprites. Probably one of the most interesting features of DarkBASIC is the compiler and how it creates standalone executable files that can be run on any PC without any special runtime file or DLL—DB programs are completely self-contained.

System Requirements

Okay now, what does it take to actually run DarkBASIC? I’ll assume ...

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