The final situation where we can simplify defining a Bezier curve is where we have a quadratic Bezier curve (one single control point) that is a reflection of the end control point of a previous curve:
In this situation, the browser knows the start point of the curve (the end point of the previous curve), and it can calculate the single control point needed (since it is a quadratic Bezier curve) based on the end control point of the previous curve. This is a smooth quadratic Bezier curve, and you only need one point to define it:
- The end point