O'Reilly logo

CUDA by Example: An Introduction to General-Purpose GPU Programming by Edward Kandrot, Jason Sanders

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2 Getting Started

We hope that Chapter 1 has gotten you excited to get started learning CUDA C. Since this book intends to teach you the language through a series of coding examples, you’ll need a functioning development environment. Sure, you could stand on the sideline and watch, but we think you’ll have more fun and stay interested longer if you jump in and get some practical experience hacking CUDA C code as soon as possible. In this vein, this chapter will walk you through some of the hardware and software components you’ll need in order to get started. The good news is that you can obtain all of the software you’ll need for free, leaving you more money for whatever tickles your fancy.

2.1 Chapter Objectives

Through the course ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required