Now that we have learned to create a variety of different sequences, we will explore some of the bridges that the Track View has designed within to communicate to different systems within the CryENGINE.
For this recipe, we will add some console commands to the Track View sequence created in the first and the second recipes of this chapter. These two recipes must be already created to go forward.
You should have the cut-scene
my_first_cutscene open in the Track View and your view set to that of the camera.
Let's learn how to use a console variable key frame in the Track View: