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CryENGINE 3 Cookbook by Dan Tracy, Sean Tracy

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Playing animations on entities in the Track View

In most cut-scenes, it is far easier to bring in authored animation on characters and even objects from a DCC tool such as 3ds Max.

To be able to play these animations back in the Track View is a valuable tool as it allows for more customization in what they want to achieve.

Getting ready

You must have created a new cut-scene in a level and added a camera to it.

How to do it...

Let's play some animation on an entity in the Track View:

  1. Add an object of interest to the scene, for the camera to focus on.
  2. In this example, you will add a human character, with a simple animation.

    Note

    For characters in cinematics, an AnimObject is used, as opposed to an AI Entity, for performance reasons. Also, because an AnimObject ...

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