O'Reilly logo

CryENGINE 3 Cookbook by Dan Tracy, Sean Tracy

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Animating rigid body geometry data

In the CryENGINE, not all animation needs to be driven by bones. The engine supports animating hard body geometry, which can be far more optimal for certain assets and in certain situations. You might want to animate complex scenes such as the destruction of an object in 3ds Max and then export that to the engine, or you might simply want to open the door on a vehicle—all this can be done using rigid body geometry animation.

Getting ready

Animated hard body geometry data only supports directly linked objects and does not support skeletal-based animation. It is composed of two file types:

  • .cga (Crytek Geometry Animation)
  • .anm (Additonal Animation)

How to do it...

Let's creates some rigid body animation:

  1. In 3ds, create ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required