Ray Guns and Blasters

 

Science fiction weapons conventionally demand more visual effects than ordinary hand guns, often being required to emit a beam of ‘energy’. The targets also differ from normal in that the rays do not terminate in pools of blood, but instead, generate effects ranging from wholesale mayhem to a few vicious sparks.

Weapons

The designs of ray guns and blasters differ from traditional hand guns in that they are usually bigger and have more external detail. Early examples were fitted with smoke effects and light flashing units, but these have been dropped in favour of smooth laser-type beams of light.

Ray effects

Yet another example of computer-generated effects, these rays are invariably added as a post-production operation. ...

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