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Creating Interactive Fiction With Inform 7 by Aaron A. Reed

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Chapter 4. Describing the Story World

An Inform story knows how to list the items in your story and report on basic actions like picking them up and putting them down. But Inform is not a writer. To create a unique story world with character and flavor, you need to teach Inform how to describe it.

To do this, you’ll use two tools: static, pre-authored text, and dynamic, flexible text substitutions. Working in tandem, both kinds of description help bring your story world to life, while keeping it flexible enough for players to clearly see the impact of their actions.

The Description Property

The most basic way of describing the world is with the description property, which both rooms and things can use. A room’s description displays when the players ...

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