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Creating Games with Unity and Maya by Adam Watkins

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CHAPTER 8

Images

Asset Creation: Maya Character Creation

Depending on the type of game being played, the character design can be as important as the set. Standard third-person games mean that there is lots of looking at the back of yourself as the space is explored. Because this is the case, having a really well-designed protagonist (and more specifically, a protagonist with a well-designed back) becomes incredibly important to the visual impact of the game. Even in first-person games (like Incursion will be), having enemy characters that are interesting in design, beautiful (that includes gross) in texture, and dynamic in motion can make a huge difference ...

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