Deploy

The Holy Grail—and the most annoying and confusing part! Thanks to Corona SDK, however, deploying a game is greatly simplified.

The main thing to know is that, independently of the build/signing process, which I will explain, most of the deployment process will be different depending on the operating system (iOS or Android), the devices targeted (iPhone, iPad, Android, Kindle Fire, OUYA, etc.) and the store you want your game to be sold in. This deployment process can often evolve. That’s why I will give you the fundamentals to make you autonomous and responsive, and then I’ll provide you all the links to the official and updated processes.

Developer Accounts

For both iOS and Android you need a developer account.

For iOS you need ...

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