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Core Java™ Volume II–Advanced Features, Eighth Edition by Gary Cornell, Cay S. Horstmann

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Chapter 7. Advanced AWT

<feature><title></title> <objective>

THE RENDERING PIPELINE

</objective>
<objective>

SHAPES

</objective>
<objective>

AREAS

</objective>
<objective>

STROKES

</objective>
<objective>

PAINT

</objective>
<objective>

COORDINATE TRANSFORMATIONS

</objective>
<objective>

CLIPPING

</objective>
<objective>

TRANSPARENCY AND COMPOSITION

</objective>
<objective>

RENDERING HINTS

</objective>
<objective>

READERS AND WRITERS FOR IMAGES

</objective>
<objective>

IMAGE MANIPULATION

</objective>
<objective>

PRINTING

</objective>
<objective>

THE CLIPBOARD

</objective>
<objective>

DRAG AND DROP

</objective>
<objective>

PLATFORM INTEGRATION

</objective>
</feature>

You can use the methods of the Graphics class to create simple drawings. Those methods are sufficient for simple ...

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