Foreword

Learning a new programming language, or even a new version of one, can be a lot like traveling to a foreign country. Some things will look familiar. Some things will look very odd. You can usually get by if you stick to the familiar; but, who wants to just “get by”? Often times, it's the odd things in a country, culture, or language where you can realize many interesting and valuable benefits.

To do it right, however, you'll need a proper guide or guide book. This is essential. Just as a good guide book will tell you what to see, when to see it, what to eat, what to avoid, and a few tips, so will a good programming book tell you what frameworks and classes to use, how to call their methods, what bad practices to avoid, and a few productivity ...

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