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Construct Game Development by Daven Bigelow

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Time for action — creating player characters and conveyor belt objects

Now we can create our player character objects and also add moving and static conveyor belts into our level.

  1. We are now ready to create our player objects. Start by inserting a Sprite and paste the standing image of the player character legs into it. Have an image point named 1 at the red spot that we drew earlier, and then place the hotspot at the bottom-middle point of the image (num-pad 2) as shown in the following image:
    Time for action — creating player characters and conveyor belt objects
  2. Name this sprite P1Legs, and for its Default animation, set the animation Tag to Stopped before checking the Auto Mirror checkbox in the main Appearance

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