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Construct Game Development by Daven Bigelow

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Time for action — make some tiled backgrounds

We are now going to make two tiled backgrounds: one for the grass that our player walks along, and the other for the dirt underneath.

  1. First, we'll create the grass background object. Once again, open the Insert object box. Instead of a sprite, insert a Tiled Background object from the group Game.
    Time for action — make some tiled backgrounds
  2. Now draw the image for your grass. It does not need a hotspot, as the hotspot of a tiled background is always in the top-left corner.
    Time for action — make some tiled backgrounds
  3. Now name it Grass, and move on to making another one called Dirt. Position them ...

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