Index

1/f noise, 102

A

Abrams, J. J., 75

Acquiring Genomes, 212

Action. See also Design heuristics, action.

climax, 100

crisis, 100

dénouement, 100

description, 7477

in drama, 58

element of drama, 58, 7477

exposition, 99100

falling, 96100

fractal patterns, 101105

in human-computer interaction, 58, 81

inciting incident, 99100

multitasking users, 80

potential for. See Dramatic potential.

rising, 96100

shape of, 9899

situated, 91

types of, 96, 99100

whole, 7982, 85

Action Biker game, 178

Activision, 154

Adams, Douglas, 122123

Advanced Computing Center for Arts and Design (ACCAD), 14

Advanced Research Projects Agency Network (ARPANET), 113

Adventure game, 121

Adventures of Tron game, 181

Advertising

banner ads, 178

behavioral targeting, ...

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