Index

All index entries shown here correspond to the page numbers within the printed edition only. Within this digital format these page numbers allow for cross referencing only.

achievements, see gamification

activity theory 214

actor-network theory 173, 175, 182–185

affordances 45, 83, 160, 165–166

agency 7, 20, 35, 37–41, 43–45, 47, 89–92, 96, 99, 164–165, 175–176, 199, 204–205

antenarrative 142

arcade 62, 63, 69, 71, 72

arcade cabinet 60, 62, 65, 69, 71, 72

coin-op 26, 55–58, 60, 62–66

audience 20, 23, 26, 30–31, 35–36, 46, 58, 80–81, 92–94, 103–104, 126–128, 256–258, 290, 302–303, 305

authority 88, 92, 96, 164

avatar 78–79, 96, 129–130, 134–135, 199, 220–222, 224, 243–244, 250

badges, see gamification

collaboration, see also team 4, 39

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