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Computer Fundamentals by Anita Goel

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8

COMPUTER PROGRAMMING FUNDAMENTALS

Contents

  • Program development life cycle—Problem analysis, program design, program development, program documentation and maintenance
  • Algorithm
  • Control structures—Sequential, selection (branch or conditional), iterative (loop)
  • Flowchart—Flowchart symbols, preparing a flowchart
  • Pseudo code—Preparing a pseudo code • Difference between algorithm, flowchart and pseudo code
  • Programming paradigms
    • Structured programming—Procedural programming, modular programming
    • Object-oriented programming—Class, object, abstraction, encapsulation, inheritance, polymorphism (static binding, dynamic binding)
    • Aspect-oriented programming—Crosscutting concerns, aspect
  • Characteristics of a good program

Why this chapter

A program ...

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