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Computer Animation Complete by Steve Worley, Nicholas Woolridge, Martin Wicke, Mark R. Wilkins, Jason Sharpe, Hanspeter Pfister, Ken Perlin, Darwyn Peachey, Mark V. Pauly, F. Kenton Musgrave, Matthias Müller, Alberto Menache, Richard Keiser, Charles John Lumsden, Chris Kazmier, Markus Gross, David Gould, David S. Ebert, Rick Parent

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Chapter 7. Animating Fluids and Gases

Rick Parent

Among the most difficult graphical objects to model and animate are those that are not defined by a static, rigid, topologically simple structure. Many of these complex forms are found in nature. They present especially difficult challenges for those intent on controlling their motion. In some cases, special models of a specific phenomenon will suffice. We begin the chapter presenting special models for water, clouds, and fire that ...

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