This course assumes you know compositing and begins with the Nuke story to walk you through the user interface, how to do keyframe animation, color correction, motion tracking, multi-pass cgi composting, and bluescreen/greenscreen keying. Once you have mastered 2D compositing the subject advances to 3D compositing, a Nuke specialty. Learn how to navigate the 3D interface, import 3D geometry from Maya or other 3D apps, then add texture maps, surface attributes and lights. Finally there is a comprehensive exhibition of four classic 3D compositing workflows such as camera projection and pan-n-tile shots. Each chapter comes with all project media so you can follow along with the videos.