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Comics for Film, Games, and Animation by Tyler Weaver

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Introduction

Comic books are more than storyboards. Unfortunately, in today’s media-making world, comics are viewed as something worse than storyboards; they are viewed as stepping stones, a niche medium to be mined for ideas that are then transferred to a medium with a wider audience for a bigger payday.

This “hunt/gather/adapt” train of thought has also moved into screenwriting discussions. Take a script that you can’t sell, transform it into a comic book in the hopes that someone will buy the rights and turn it into the movie of your dreams. Monetarily, it makes unfortunate sense. Creatively, it’s a daydream that limits the world-building potential of your writing and turns it into nothing more than another transparent means to an end. This ...

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