O'Reilly logo

Comics for Film, Games, and Animation by Tyler Weaver

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 27

Convergence

Welcome to the final part of this book. It’s what we’ve been leading up to since we talked about playing with GI Joes in the bathtub. If anything has been proven over the course of this book, it’s that comics is a vibrant medium with a rich, deep history that provides transmedia producers not only another medium to add to their arsenal, but also the realization that many of the “innovative” storytelling methods employed in transmedia story experiences have been with us since the Golden Age of comics.

If the previous section of the book showed that transmedia concepts have been present in comic books since the first crossover between The Human Torch and Sub-Mariner (or The Shadow of the pulps and The Shadow of the radio ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required