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Collaborative Online Game Creation

Book Description

Get ready to flex your creativity as you build custom Flash games online. Collaborative Online Game Creation shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform. GameBrix provides you with a comprehensive toolset to help you build games online. You'll begin by working through the steps necessary to set up your GameBrix account and then get an introduction to the application. Once you're comfortable, you'll start creating your very own Flash games, following the step-by-step instructions, and adding animations, objects, and more as you progress through the book. You'll even explore some introductory ActionScript programming concepts. Screenshots, graphics, game templates, and helpful tips and tricks will guide you through the game building process, and end-of-chapter summaries ensure you'll understand all the concepts covered. Collaborative Online Game Creation provides you with everything you need to create and share browser-based Flash games. It even includes a 30-day trial subscription to the GameBrix portal so you can start building games right away. All you need to get started are some basic computer skills and a love of games. No previous programming experience required!

Table of Contents

  1. Copyright
  2. Acknowledgments
  3. About the Authors
  4. Introduction
  5. Building Flash Games Online
    1. What Is Flash?
    2. Flash Games’ Reach and Portability
    3. Why Build Flash Games Online?
    4. Monetizing Flash Games
    5. Careers and Opportunities
    6. Summary
  6. Introduction to GameBrix
    1. The GameBrix Menus
    2. The GameBuilder Interface
    3. The Animator Interface
    4. The Express Interface
    5. Getting Started
    6. Playing Games
    7. Summary
  7. Creating Flash Games with GameBrix Express
    1. Starting GameBrix Express
    2. Selecting the Game
    3. Using the Animator
    4. Selecting Images
    5. Selecting Sounds
    6. Building and Publishing Your Game
    7. Summary
  8. Creating Flash Games with GameBrix Builder
    1. Entering the Builder
    2. Building Objects
    3. Assembling the Game
    4. Generating the Game
    5. Adding Gameplay
    6. Summary
  9. Drawing with GameBrix Animator
    1. Starting the Animator
    2. Drawing the Robot
    3. Animating the Robot
    4. Using the Robot in a Game
    5. Summary
  10. Building a Platform Game
    1. Game Description
    2. Building the Game Using the Artist’s Approach
    3. Building the Objects
    4. Assembling the Game
    5. Creating the Game
    6. Building the Game Using the Publisher’s Approach
    7. Summary
  11. Building a Banner Game
    1. Game Description
    2. Building the Game Using the Designer’s Approach
    3. Building the Objects
    4. Assembling the Game
    5. Creating the Game
    6. Building the Game Using the Publisher’s Approach
    7. Summary
  12. Scripting with ActionScript 2.0
    1. Understanding Objects
    2. ActionScript 2.0 Basics
    3. Experimenting with GameBrix Objects
    4. Rotating the Object
    5. Using Math Functions
    6. Debugging in GameBrix
    7. Using Variables
    8. Masking Example
    9. Summary
  13. Building a Labyrinth Game
    1. Building the Game Using the Designer’s Approach
    2. Building the Objects
    3. Assembling the Game
    4. Building the Game Using the Publisher’s Approach
    5. Summary
  14. Collaboration—Join Forces with Friends and Build Games
    1. Creating a Group
    2. Inviting Friends
    3. Uploading Art Assets
    4. Sharing Game Assets
    5. Building a Game with Shared Game Mechanics
    6. Summary
  15. Building a Puzzle Game
    1. What Is Masking?
    2. Implementing Masks
    3. Building the Game
    4. Creating the manager Object
    5. Creating the picture Object
    6. Adding the Finishing Touches
    7. Summary
  16. Building an E-Learning Math Game
    1. Designing a Math Game
    2. Creating the Game
    3. Building the Objects
    4. Assembling the Game
    5. Customizing the Game Using a Game Template
    6. Summary
  17. Going Green—Building a Recycling Game
    1. The Recycling Game
    2. Creating the Game Plan
    3. Building the Objects
    4. Assembling the Game
    5. Creating the Game
    6. Building the Game Using the Publisher’s Approach
    7. Summary
  18. GameBrix Reference
    1. Describe GameBrix States
    2. Describe GameBrix Tasks and Options
    3. Summary
  19. Index