Congratulations! We have completed the game development. Together, we created a space game, which tasks the player with avoiding the oncoming asteroids using touch. This chapter won't add anything to the game in particular but will show you some of the common pitfalls you will most likely face when developing games using Cocos2d-x and how to overcome them.
We will cover the following topics in this chapter:
This section will cover some of the issues that may plague a Cocos2d-x project; it will also cover the methods to overcome them.