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Cocos2d-x Game Development Essentials by Gareth Jones, Arutosh Gurung, Frahaan Hussain

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Chapter 11. Problem Solving and What's Next

Congratulations! We have completed the game development. Together, we created a space game, which tasks the player with avoiding the oncoming asteroids using touch. This chapter won't add anything to the game in particular but will show you some of the common pitfalls you will most likely face when developing games using Cocos2d-x and how to overcome them.

We will cover the following topics in this chapter:

  • Common issues when developing games using Cocos2d-x
  • Overcoming the issues
  • What to do with the skills acquired through the course of the book

Problem solving

This section will cover some of the issues that may plague a Cocos2d-x project; it will also cover the methods to overcome them.

Removing debug information ...

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